*.·:·.✧ ✦ ✧.·:·.* ☾ → 𓃵 → ✻ → 𓆙 *.·:·.✧ ✦ ✧.·:·.*

I'm Hideo, and I'm a technical artist and creative director. I make interactive art and software.

I work as a design engineer at O Ltd. where we are building an immersive tools for PC and VR.

In 2020, I started a game studio with a few friends called WaveCut Studios. In late 2021, we worked with Synflux on their exhibition in Roppongi's 21_21 design sight. In 2022 we released our first AR game, SMACK using Niantic's Lightship in Unity. We are now doing research in AI and computer graphics.

Please drop a message at info [at] hideodaikoku.com if you're interested in getting in touch!