*.·:·.✧ ✦ ✧.·:·.* ☾ → 𓃵 → ✻ → 𓆙 *.·:·.✧ ✦ ✧.·:·.*
I'm Hideo, and I'm a technical artist and creative director. I make interactive art using software.
I work as a technical artist at a full-service advertising agency- EG+WW in Tokyo.
I was previously at O Ltd. where I worked as a design engineer on several prototypes and early stage products.
Please drop a message at info [at] hideodaikoku.com if you're interested in getting in touch!
In 2020, my friends and I started WaveCut Studios, a full CG and Web freelance production studio.
In 2021, we worked with Synflux on their exhibition in Roppongi's 21_21 design sight.
In 2022 we released our first AR game, SMACK using Niantic's Lightship in Unity.
We are now doing research in AI and computer graphics.