*.·:·.✧ ✦ ✧.·:·.* ☾ → 𓃵 → ✻ → 𓆙 *.·:·.✧ ✦ ✧.·:·.*

I'm Hideo, and I'm a technical artist and creative director. I make interactive art using software.

I work as a technical artist at a full-service advertising agency- EG+WW in Tokyo.

I was previously at O Ltd. where I worked as a design engineer on several prototypes and early stage products.


Please drop a message at info [at] hideodaikoku.com if you're interested in getting in touch!



In 2020, my friends and I started WaveCut Studios, a full CG and Web freelance production studio. 

In 2021, we worked with Synflux on their exhibition in Roppongi's 21_21 design sight. 

In 2022 we released our first AR game, SMACK using Niantic's Lightship in Unity. 

We are now doing research in AI and computer graphics.